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VR Drawing



My Master Thesis
I designed a VR pen dedicated for drawing 3D shapes in VR. I researched different approaches and built a unique design, which was evaluated in a scientific study in which it was able to outperform a standard VR controller.
For the purpose of this study I built a 3D drawing environment in Unity.

BeatSpeeder



VR Rhythm Game
I developed a VR Rhythm game over the course of one semester, where the player was to play along to music, mimicing the physical action of a polyrhythmic juggling game educating the player about polyrythms.
We built the game in Unity and deployed it on an Oculus Quest.

Adventure Gear



Asset pack on itch.io